A Tale of Two Castles by Gail Carson Levine
Mysteries abound, especially in Two Castles. A handsome cat trainer, black-and-white cats, thieves on four legs and two, suspicious townsfolk, a greedy king, a giddy princess, a shape-shifting ogre, a brilliant dragon. Which is the villainous whited sepulcher?
If the real world were a book, it would never find a publisher. Overlong, detailed to the point of distraction-and ultimately, without a major resolution.
Jasper Fforde, Something Rotten.
Thursday, October 20, 2011
Sunday, October 16, 2011
I have to say that I've really come to appreciate that being an orthodox Jew requires me to go off-line for a 24 hour period each weekend, as well as several times a year, for the holidays. During these times I'm forced to turn off the computer, put away my iPhone and eReader (OK, that one's the hardest) and focus on spending time with my family. We have festive meals, play board games and invite friends to come over and hang out. Succot is particularly fun because it involves building a hut ( or Succah) which we then decorate with pictures, paper chains and flashing lights. We then take all our meals, and spend as much of our leisure time as possible in the Succah, and my husband and kids sleep in it as well (I prefer my bed).
Anyways, so that's why you haven't heard from me all week and may not hear from me for several more days, though perhaps I'll might manage to find the time to put together at least one review. In the meantime, I hope you enjoy this week's list of new releases. Hope you have a great week!
But on the way home she's attacked by a wolf—who turns out to be a cursed nobleman! Secluded in his castle, Bella is torn between her family and this strange man who creates marvelous inventions and makes her laugh—when he isn't howling at the moon.
Breaking spells is never easy. But a determined beauty, a wizard (after all, he's only an occasional werewolf) and a little godmotherly interference might just be able to bring about a happy ending.…
Mark Spitz is a member of one of the civilian teams working in lower Manhattan. Alternating between flashbacks of Spitz’s desperate fight for survival during the worst of the outbreak and his present narrative, the novel unfolds over three surreal days, as it depicts the mundane mission of straggler removal, the rigors of Post-Apocalyptic Stress Disorder, and the impossible job of coming to grips with the fallen world.
And then things start to go wrong.
Both spine chilling and playfully cerebral, Zone One brilliantly subverts the genre’s conventions and deconstructs the zombie myth for the twenty-first century.
It happens at the start of every November: the Scorpio Races. Riders attempt to keep hold of their water horses long enough to make it to the finish line. Some riders live. Others die.
At age nineteen, Sean Kendrick is the returning champion. He is a young man of few words, and if he has any fears, he keeps them buried deep, where no one else can see them.
Puck Connolly is different. She never meant to ride in the Scorpio Races. But fate hasn’t given her much of a chance. So she enters the competition — the first girl ever to do so. She is in no way prepared for what is going to happen.
Ethan Wate thought he was getting used to the strange, impossible events happening in Gatlin, his small Southern town. But now that Ethan and Lena have returned home, strange and impossible have taken on new meanings. Swarms of locusts, record-breaking heat, and devastating storms ravage Gatlin as Ethan and Lena struggle to understand the impact of Lena's Claiming. Even Lena's family of powerful Supernaturals is affected - and their abilities begin to dangerously misfire. As time passes, one question becomes clear: What - or who - will need to be sacrificed to save Gatlin?For Ethan, the chaos is a frightening but welcome distraction. He's being haunted in his dreams again, but this time it isn't by Lena - and whatever is haunting him is following him out of his dreams and into his everyday life. Even worse, Ethan is gradually losing pieces of himself - forgetting names, phone numbers, even memories. He doesn't know why, and most days he's too afraid to ask.
Sometimes there isn't just one answer or one choice. Sometimes there's no going back. And this time there won't be a happy ending.
Love conquers all, so they say. But can Cupid’s arrow pierce the hearts of the living and the dead—or rather, the undead? Can a proper young Victorian lady find true love in the arms of a dashing zombie?
The year is 2195. The place is New Victoria—a high-tech nation modeled on the manners, mores, and fashions of an antique era. A teenager in high society, Nora Dearly is far more interested in military history and her country’s political unrest than in tea parties and debutante balls. But after her beloved parents die, Nora is left at the mercy of her domineering aunt, a social-climbing spendthrift who has squandered the family fortune and now plans to marry her niece off for money. For Nora, no fate could be more horrible—until she’s nearly kidnapped by an army of walking corpses.
But fate is just getting started with Nora. Catapulted from her world of drawing-room civility, she’s suddenly gunning down ravenous zombies alongside mysterious black-clad commandos and confronting “The Laz,” a fatal virus that raises the dead—and hell along with them. Hardly ideal circumstances. Then Nora meets Bram Griswold, a young soldier who is brave, handsome, noble . . . and dead. But as is the case with the rest of his special undead unit, luck and modern science have enabled Bram to hold on to his mind, his manners, and his body parts. And when his bond of trust with Nora turns to tenderness, there’s no turning back. Eventually, they know, the disease will win, separating the star-crossed lovers forever. But until then, beating or not, their hearts will have what they desire.
In Dearly, Departed, romance meets walking-dead thriller, spawning a madly imaginative novel of rip-roaring adventure, spine-tingling suspense, and macabre comedy that forever redefines the concept of undying love.
Berren is not enjoying himself. Trapped in a temple, forced to learn how to read, how to write and how to recall the histories of the Saints, all he wants is to be given a sword. As a thief-taker's apprentice he imagined a world of daring night-time chases, glorious victories and a life of excitement. His dreams aren't quite coming true. So when a prince - the first and last prince he'll ever see - hires the thief-taker as a bodyguard, Berren is thrilled. When he hears that a troupe of Dragon Monks - exotic warriors and the best swordsmen in the world - are visiting, he sees an opportunity to learn how to fight. When one of the Monks turns out to be a girl of the same age, his future suddenly seems a lot brighter. But when a shadowy figure launches an attack on the life of Prince Sharda, Berren finds himself plunged into a world of danger, intrigue and terror. He may discover that being trained with a sword isn't enough - sometimes, you have to know who to fight.